My skills / Pixel Art

Pixel art is the oldest videogames graphic art. In 80's, screen resolutions were low and color palets small. These hardware constraints are the cause of Pixel Art brith.

I met pixel art when I was 12 years old. I started by creating videogames on calculators, drawing pictures in black & white and next on PC with softwares like "The Game factory". Then, I created content on Duke Nukem 3D.

Now, I usually work using pixel art on my flash game projects especially with Flixel.

My skills

  • Creating content using pixel art with a small color palet: environments, characters, stuff, etc.
  • Animation: characters, stuff, particles.

Task: Pixel Art: Pirates

Created for the project: Misc. on 2011 as a personal project - Skill: Pixel Art
Softwares: Character Maker
During several months, I worked with a friend on a project designed together. Unfortunately, we stopped it during the development. The game is a 2D platformer on the pirates theme. I couldn't explain the Game Design we worked on together, but with this article, I would like to show you a few elements I worked on, in Graphic Design.

The game hero

The main character needed a lot of animations: something about 25 (either 150 frames).He is able to do acrobatics. A few examples in this video:


Of course, I can't show many things but this example of ambience. Then, the landscape is made to allow the parallax scrolling. Like many 16-bytes games, the elements move together with coherence in order to give an effect of depth: close elements move faster than far ones.


A few animations as a bonus. Rude Goblins appear sometimes in the game.


We worked together on a project wih a friend. I was in charge of Graphic design on that game.
Work: Designing the game together. Creating landscapes, characters with animations, and stuff in pixel art.

Some pictures