Vincent VILLAUME - Game Designer & Game Developer - Index

Read my resume
  • News
  • Skills
    • Design:

    • Game Design
    • Level Design
    • Programming:

    • ActionScript
    • C#
    • Graphic design:

    • 3D Modeling
    • Vector graphics
    • Drawing
    • Pixel Art
    • More...
  • Projects
    • 2014:

    • Pastry Paradise at Gameloft Auckland
    • 2013:

    • Stargate:Unleashed2 at Arkalis Interactive
    • 2010:

    • Contre-Jour at Supinfogame
    • Pump it! at MXP4
    • 2009:

    • Keep it virtual! at Supinfogame (Machinima)
    • SP_Escape at Supinfogame (Gears of War Map)
    • 2005:

    • Stargate TC (Half-Life Mod)
    • Anytime:

    • Misc.
    • More...
  • Softwares
    • Design:

    • Adobe® InDesign CSx
    • Editing:

    • Hammer Editor
    • Unreal Development Kit
    • Unity 3D
    • Graphic design:

    • Adobe® Flash CSx
    • Adobe® Photoshop CSx
    • Autodesk® 3D Studio Max
    • More...
  • Contact me

Languages

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My skills

Design:

Game Design - 4 task(s)

It consists in designing and balancing a videogame. The game designer defines the mechanics, and communicates with the team by writing the documents n...

Level Design - 3 task(s)

Most videogames offer levels or game sequences in wich the aim is to teach the gameplay elements to the player, to challenge him, or to entertain him ...

Programming:

ActionScript - 1 task(s)

ActionScript is the code language used with Adobe® Flash. There are three versions. Flash was a graphic software at first and interactions were limite...

C# - 3 task(s)

C# is a programing language originally made for the .NET platform developed by Microsoft®. It's an object oriented language with a logic strongly base...

Graphic design:

Pixel Art - 1 task(s)

Pixel art is the oldest videogames graphic art. In 80's, screen resolutions were low and color palets small. These hardware constraints are the cause ...

3D Modeling - 2 task(s)

During the 90's, with the birth of the first GPUs and games consoles supporting 3D, 3D modeling became essential in videogames.Current devices are equ...

Drawing - 2 task(s)

Drawing is really a passion. When I started to use a computer, I discovered a new way to draw by using a graphics tablet.Now, drawing allows me to com...

Vector graphics - 2 task(s)

In spite of what we can think, the vector drawing is used for a long time in videogames. Among the first games using it: Asteroids. In this game, edge...

Latest news

  • 03.15.2013: New section : My hobbies
  • 04.03.2012: Portfolio online!

Latest tasks

  • 11.19.2013: Narrative Design Document
  • 11.15.2013: Boss fight: Teal'c VS Khufu
  • 08.12.2012: Concept: Epic Zombie Survivor
  • 06.15.2011: Pixel Art: Pirates
  • 08.12.2010: Synchronization: Frame/Music
  • 07.15.2010: PUMP IT! Interface V1.0
  • 07.02.2010: Game Design on Pump it!
  • 04.22.2010: The savegame
  • 03.20.2010: GSE: Graphical Scripting Editor
  • 02.05.2010: The Level Streaming

Misc.

  • Places I worked in
  • Games I played
  • My hobbies
Vincent Villaume ©2012 - Game Designer & Game Developer