Vincent VILLAUME - Game Designer & Game Developer - Index

Read my resume
  • News
  • Skills
    • Design:

    • Game Design
    • Level Design
    • Programming:

    • ActionScript
    • C#
    • Graphic design:

    • 3D Modeling
    • Vector graphics
    • Drawing
    • Pixel Art
    • More...
  • Projects
    • 2014:

    • Pastry Paradise at Gameloft Auckland
    • 2013:

    • Stargate:Unleashed2 at Arkalis Interactive
    • 2010:

    • Contre-Jour at Supinfogame
    • Pump it! at MXP4
    • 2009:

    • Keep it virtual! at Supinfogame (Machinima)
    • SP_Escape at Supinfogame (Gears of War Map)
    • 2005:

    • Stargate TC (Half-Life Mod)
    • Anytime:

    • Misc.
    • More...
  • Softwares
    • Design:

    • Adobe® InDesign CSx
    • Editing:

    • Hammer Editor
    • Unreal Development Kit
    • Unity 3D
    • Graphic design:

    • Adobe® Flash CSx
    • Adobe® Photoshop CSx
    • Autodesk® 3D Studio Max
    • More...
  • Contact me

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My projects

2014:

Pastry Paradise - 0 task(s)

In Pastry paradise, the player is helping Hannah in her quest. She has to defeat Monsieur Moelleux's plans to fill the world with horrible cakes. In h...

2013:

Stargate:Unleashed2 - 1 task(s)

Stargate SG1:Unleashed Episode 2 is the second part of a fantastic sequel of iOs game based on an original Stargate SG1 story. I was game and level de...

2010:

Contre-Jour - 6 task(s)

In Contre-Jour, the player embodies Charles Desmoulins, a little boy whose shadow has been enchanted. From now on, Charles must never fully expose it ...

Pump it! - 3 task(s)

Pump it! is a flash rythm game developed for Facebook fully playable with the mouse. The game is a Guitar Hero like, in wich the player has to put his...

2009:

Keep it virtual! - 3 task(s)

Keep it virtual is a machinima. This is a short film in wich pictures comes from virtual images rendered by games. In this one, the game is Call of Du...

SP_Escape - 1 task(s)

SP_Escape is a Gears of war map created for an intensive week at Supinfogame. This is a full map developed for one player proposing three different g...

2005:

Stargate TC - 1 task(s)

Stargate TC remains as the most convincing experience of my desire of having a job in videogames. The mod consisted in two distinct projects, a multi ...

Anytime:

Misc. - 3 task(s)

This section contains tasks unsortable in a specific project. Maybe some projects will be created if a task becomes a advanced development.In this sec...

Latest news

  • 03.15.2013: New section : My hobbies
  • 04.03.2012: Portfolio online!

Latest tasks

  • 11.19.2013: Narrative Design Document
  • 11.15.2013: Boss fight: Teal'c VS Khufu
  • 08.12.2012: Concept: Epic Zombie Survivor
  • 06.15.2011: Pixel Art: Pirates
  • 08.12.2010: Synchronization: Frame/Music
  • 07.15.2010: PUMP IT! Interface V1.0
  • 07.02.2010: Game Design on Pump it!
  • 04.22.2010: The savegame
  • 03.20.2010: GSE: Graphical Scripting Editor
  • 02.05.2010: The Level Streaming

Misc.

  • Places I worked in
  • Games I played
  • My hobbies
Vincent Villaume ©2012 - Game Designer & Game Developer